#pragma once
#ifndef EVENT_ENUM_H
#define EVENT_ENUM_H

enum EventEnum { 

	
	UP_PRESS = 1,
	DOWN_PRESS,
	LEFT_PRESS,
	RIGHT_PRESS,
	FIRE_PRESS,
	CLOSE_PRESS,
	RETURN_PRESS,
	ESC_PRESS,
	SPACE_PRESS,
	RIGHT_CLICK_PRESS,



	UP_RELEASE,
	DOWN_RELEASE,
	LEFT_RELEASE,
	RIGHT_RELEASE,
	FIRE_RELEASE,
	CLOSE_RELEASE,
	RETURN_RELEASE,
	ESC_RELEASE,
	SPACE_RELEASE,
	FIRE_PRESS_RELEASE,
	RIGHT_CLICK_RELEASE,

	NOTHING_PRESS,

	SECOND_EVENT,
	MILLISECOND_EVENT,

	
};

#endif